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Sandra Davies
Mon, May 12, 2008
The Straits Times
Fun@Razer

IT'S lunch hour at the sprawling Razer Asia-Pacific headquarters in Chai Chee Industrial Park, the nerve centre of a company that makes computer gaming accessories.

Fun@Razer
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For Razer's 85 employees, that means a quick nibble of Hainanese chicken rice, Pad Thai or laksa brought in by restaurant caterers and provided free of charge to the staff.

Afterwards, several employees take turns at the Simpsons pinball machine at one end of the cafeteria, manipulating the flippers to take a hit at Itchy and Scratchy and prevent the silver balls from 'draining'. Others are hunched over the pool table.

Two boys - probably older, but who look 18 - are pumping away at exercise machines at the other end. Nearby, a bar is being set up, with a chiller stocked full of free booze.

Many stop to admire the state-of-the-art online gaming console being built in the middle of the hall, which allows up to 10 players to pit their gaming skills against each another. While at it, they will also get to field-test the company's latest gaming mouses, mousepads, keyboards and headsets.

If they get carried away, lunch hour can extend beyond 2pm - or even 3pm. They are allowed to stay and play for as long as they like, so long as their work gets done on time.

No wonder the Generation Y employees of Razer - such as Ms Tammy Tang, also known as furryfish, her gaming moniker; Mr Julian Poon, aka rocket; and Mr Jonathan Chionh, aka flux - made a beeline to join the 10-year-old company, headquartered in California but with branches in South Korea, China, Germany and Singapore.

Here, some 80 to 100 Gen Ys vie for every post it advertises: be it sales executive, industrial designer or project manager. About 70 per cent of its 85 employees are aged between 20 and 31.

Ms Tang, 23, a geography graduate from the National University of Singapore, says she went through several 'mind-numbingly boring administrative jobs' before she stepped into the Razer recruiting booth at a gaming convention in Singapore last year.

An avid online gamer since her school days in Raffles Girls', she applied for the post of sales executive and was thrilled to land the job three weeks later.

She says: 'I thought: Wow, I get to work in a company related to my online gaming hobby. How much better can it get?'

Well, her expectations were surpassed. When she showed up at Razer's office in Chai Chee last October, her colleague zoomed in on a skate scooter to meet her.

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