MORE than 10 years ago, I fell in love with the Pokemon video games. And I am still playing them. The reason? The role-playing games' fascinating and mostly cute creatures, called Pokemon, and the addictive goal to "catch'em all".
So, when the latest games in the series for the Nintendo 3DS handheld game console - Pokemon Omega Ruby and Alpha Sapphire - were launched in November, it was a no-brainer to pick up one of them.
The games are identical, except for different hard-to-find "legendary" creatures that players can catch, as well as different villains to contend with.
While they are remakes of the original 2002 Pokemon Ruby and Sapphire games for the Nintendo Game Boy Advance, gamers old and new will find a lot to like.
As with past games, Omega Ruby and Alpha Sapphire involve players setting out to catch Pokemon, train and help them evolve into more powerful forms, and summon the creatures to battle with other Pokemon.
Pokemon are often stylised versions of real-world creatures, like the popular Pikachu, which resembles a chinchilla.
The remakes largely maintain the storyline of the original Ruby and Sapphire games - something fans like myself really appreciate - but have added a number of aesthetic and gameplay changes, which mostly enhance the gaming experience.
The most obvious update is the games' graphics.
The original Ruby and Sapphire games were rendered in 2D with limited colours. But Omega Ruby and Alpha Sapphire have redone the graphics in glorious 3D.
Thanks to the 3DS, the new graphics can be enjoyed as stereoscopic 3D images that leap out of the screen, without the need for special glasses.