Review: Shadowrun Returns

Review: Shadowrun Returns

Shadowrun is a pen-and-paper tabletop role-playing game (RPG) that spawned a collectible card game, a series of novels and several video games.

The last Shadowrun video game was a first-person shooter released in 2007 to lukewarm reviews. Now, Shadowrun has returned via a Kickstarter crowdfunding project to return the game back to its classic RPG roots.

In the Shadowrun universe that comprises cyberpunk and urban fantasy elements, magic has suddenly re-emerged in a futuristic world splitting humans into subtypes of elves, dwarves, orcs and trolls.

This magical renaissance is matched by technological advancements whereby human parts can be augmented or replaced with mechanical or lab-grown parts.

The Matrix, a worldwide information grid and computer network, lets users interact with security systems via direct neural interface using a brain implant known as a datajack.

This futuristic world is now dominated by mega-corporations and crime syndicates.

These entities make use of elite agents called shadowrunners to do the leg work for them.

In Shadowrun Returns, you are one such shadowrunner. You can create your own character by choosing from five races and six classes, from the melee-centric Street Samurai to the spirit-summoning Shaman.

You can customise your looks, such as hairstyle and facial hair, but there is no way to customise your face. You use Karma points, which you will earn whenever you finish quests, to increase various character statistics and raise your level. Along the way, you can customise your character based on your preferred playstyle.

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