Designing game audio | My Gamer Life - Destined for Greatness?
Erik-Jon Evangelista and Joey Zheng are part of the team that creates the soundscape of some of Ubisoft’s most popular games.
We discover the power of immersive audio in games like Assassin’s Creed Mirage and Skull and Bones, where authentic sounds and cultural elements create deep player experiences.
Watch more: https://www.asiaone.com/video
We discover the power of immersive audio in games like Assassin’s Creed Mirage and Skull and Bones, where authentic sounds and cultural elements create deep player experiences.
Watch more: https://www.asiaone.com/video
More
recommended
15:23
What you need to know about ERP 2.0's OBU | What The Fuss
8 months ago
05:53
Singaporeans on the cost of living | What Do You Think?
8 months ago
19:30
'I lost 2 marriages, my dad and my daughter due to drugs' | Got People Say
11 months ago
08:03
Dabao Diaries: Suhaimi's picks in Yishun
9 months ago
07:15
SLA's chief executive Colin Low on creating unlimited spaces
8 months ago
04:49
The design of queueing culture | By Design
18 days ago
03:15
Win Metawin and Nanon on their new drama Scarlet Heart | E-Junkies
19 days ago
12:13
The future of plant-based meats | Future Food
20 days ago
10:25
The S-Files... The Scammers Are Out There
23 days ago
11:12
The indie games developer | My Gamer Life - Destined for Greatness?
23 days ago
trending
trending