PlayStation's March system update brings improvements to Remote Play and teases VRR support for PS5

Fans who have been clamouring for Variable Refresh Rate (VRR) and 1440p support on the PS5 can be a little satisfied with PlayStation's blog post on its system software update that rolled out Wednesday (March 23).
The March update includes better controls for voice chat groups (termed Parties), UI enhancements on PS5, as well as some new accessibility features – it also announced that PS5 will be getting Variable Refresh Rate support on HDMI 2.1-compatible TVs and PC monitors in the coming months.
The updates in today’s patch, which has been tested in beta for the past two months, include:
Voice chat reporting (PS5): A visual indicator of who is speaking helps you identify the speaker for making your report.
PlayStation also announced that PS5 will be getting Variable Refresh Rate (VRR) support on HDMI 2.1-compatible TVs and PC monitors in the coming months.
Variable Refresh Rate (VRR) will allow dynamic syncing of the refresh rate of these devices to the PS5's graphical output, thereby reducing or removing frame pacing issues and screen tearing. What this should do for PS5 users is that graphics will look better and gameplay feels better as input lag is reduced.
VRR Support for previously released games will be patched in, but even games not optimised for VRR can still try running with it. The option can be toggled to your liking.
PlayStation will share more about this in the future. As for 1440p support, there isn't any news on that yet, so keep requesting.
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This article was first published in Geek Culture.